![]() While OpenGL® is now being used less frequently by developers who are preferring newer APIs such as Vulkan and DirectX, due to its previous popularity there are numerous legacy applications that wouldn’t work on Imagination hardware if we didn’t have driver-level support for its final version. Collabora’s Zink is a layered OpenGL® implementation, part of the open-source Mesa project, that allows OpenGL® 4.6 content to run on top of a native Vulkan driver. Support has been achieved by working alongside the open-source specialists at Collabora. In their announcement they mentioned how they worked with Collabora to make this happen, the open source consulting firm that has many developers working all across Linux including the kernel, graphics drivers and much more. ![]() Here's a fun bit of driver and hardware news as Imagination announced their GPUs now support OpenGL 4.6 up from OpenGL 3.3 and it's thanks to the open source Zink driver. ![]()
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